POV-Ray : Newsgroups : povray.binaries.images : SSLT settings/issue : Re: SSLT settings/issue Server Time
6 Oct 2024 05:43:47 EDT (-0400)
  Re: SSLT settings/issue  
From: Mr
Date: 26 Aug 2014 09:30:00
Message: <web.53fc8bc53a9a471916086ed00@news.povray.org>
James Holsenback <nom### [at] nonecom> wrote:
> On 08/25/2014 04:59 AM, Mr wrote:
> >
> >> Any effect that can be achieved by tweaking mm_per_unit can also be
> >> achieved by tweaking the materials' translucency.
> >
> > This is great piece of information. should'nt it be added to the documentation,
> > right after "The translucency color, which can alternatively be a float,
> > determines the strength of the subsurface light transport effect."
> >
> > So that people don't break the physical accuracy of their whole scenes whenever
> > tweaking to compensate isolated anomalies on a per object or per texture basis?
> >
> > (I don't have editing rights on that page of the documentation wiki)
>
> better?
> http://wiki.povray.org/content/Reference:Finish#Subsurface_Light_Transport

Thank you, yes, it's enough for me, it does give the clue that was missing about
which parameter to tweak to keep physically correct globals and still finetune
locally


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