POV-Ray : Newsgroups : povray.newusers : Complicated texturing problem : Complicated texturing problem Server Time
1 May 2024 19:41:55 EDT (-0400)
  Complicated texturing problem  
From: Bald Eagle
Date: 19 Jul 2014 17:30:01
Message: <web.53cae2b6443f23b65e7df57c0@news.povray.org>
Is there a way to apply a gradient texture to multiple objects, such that the
texture map at 0 is one texture, but the texture map at 1 is a texture unique to
the 2 individual objects?

I'm picturing something along the lines of a pane of glass in a box, and there's
a gradient of texture applied across the whole (unioned ?) object, such that the
texture at 0 is something bland or transparent, and as the gradient sweeps
across both objects, it affects them both equally along the same plane, as
though the entire multiple-primitive "object" in the scene had this special
gradient type applied to it.

I hope that's clear?


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