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Le_Forgeron <jgr### [at] free fr> wrote:
> If it works for you, it's a good way. Just wondering how you turn off
> the shadow on second image: with +Qx (x <4), it also turns off patterned
> texture, extended light, photons, refracted & transmitted rays and
> media, radiosity and sslt.
I'm using low quality settings anyway, so it won't matter much.
> For the shadow only image, you might want to have a look at the no_image
> (and maybe no_reflection) as object modifier.
No, I need more than just the shadow cast on the ground. I need to capture
shadows cast on everything, including the scene objects.
> For the objects without shadow, there is the no_shadow object modifier.
Yeah, that's what I intend to use.
Mike
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