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"Cousin Ricky" <rickysttATyahooDOTcom> wrote:
> I don't think that would make a difference. Due to post-sampling clipping since
> POV-Ray 3.6, very bright objects (much brighter than rgb <1, 1, 1>) will have
> jagged edges, no matter what the anti-aliasing setting. Notice how only the
> bright object and highlights are jagged; all the other objects have smooth
> edges. The only way I know of to fix this is to render the image at a large
> size, then reduce the size in post-processing (using a program such as GIMP or
> Photoshop).
Oh, yes
I rendered this image with +AM2 +A0.02 +R5
So it is. I don't need render it with more aa.
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