POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots : Re: Blender to Povray: unofficial version: screenshots Server Time
6 May 2024 08:56:13 EDT (-0400)
  Re: Blender to Povray: unofficial version: screenshots  
From: LanuHum
Date: 20 Apr 2014 04:35:01
Message: <web.5353869d8d10ac1c7a3e03fe0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 20-4-2014 7:56, LanuHum wrote:
> > Tree.
> > Make with sphere_sweep.
> > :)
> >
> >
> Nicely done.
>
> - Branch attachments to their bases are not smooth and show some offsets.
>
> - In trees, the hierarchy generally goes from large to small and few to
> many. i.e. for instance: one large trunk, few smaller branches, many
> even smaller twigs, numerous leaves.
>
> Thomas

Blender has the generator of trees.
On a screenshot of its control, including possibility of animation.
My task - to transfer it in Povray, using possibilities of Povray.
For this purpose there are options:
1 . To convert a tree in mesh
2 . To write down it as sphere_sweep
3 . To write down it as blob. Over this option I work. Branches will smoothly
join

The generator creates leaves, but, not really beautifully.
Over it we will think.
:)


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