POV-Ray : Newsgroups : povray.general : Internal Nesting Limit : Re: Internal Nesting Limit Server Time
6 Oct 2024 11:14:58 EDT (-0400)
  Re: Internal Nesting Limit  
From: Thorsten Froehlich
Date: 5 Apr 2014 04:05:01
Message: <web.533fb870c1f5941af2638fc40@news.povray.org>
Le Forgeron already provided a competent and correct answer; what you are trying
only wastes your time. It cannot work!

Thorsten

"Sereib" <nomail@nomail> wrote:
> Hi,
>
> I checked to change the max_intersections value, but it does not help, and I get
> the message:
>
> Parse Warning: 'max_intersections' is no longer needed and has no effect in
> POV-Ray 3.7 or later.
>
>
>
> Alain <kua### [at] videotronca> wrote:

> > > "Sereib" <nomail@nomail> wrote:
> > >
> > >>
> > >> rendering stops with the message:
> > >>
> > >> Internal limit exceeded in FixedSimpleVector
> > >> Fatal error in renderer: A POV-Ray internal nesting limit was reached.
> > >> Render failed
> > >>
> > >
> > > I don't know if this will help, but have you tried upping the
> > > 'max_intersections' value in your global_settings{} block? By default, it is 64.
> > > (Admittedly, I don't know the technical aspects of what it does; but changing it
> > > might be worth a try.)
> > >
> > >
> >
> > I don't think that it'll work in this case.
> > If the value is to low, you get an "I-Stack Overflows" message in the
> > statistics after the scene is rendered.
> > It's normaly a non-fatal error, and may be more similar to a
> > max_gradiant error. The scene renders, but not correctly.
> >
> >
> >
> > Alain


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