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Hi,
here we go:
##################################
global_settings {assumed_gamma 1.5 max_trace_level 5}
#declare rnd1=seed(1);
#declare n=900;
#declare r1=1;
#declare r2=5;
#declare k=1; #while(k<=n)
#declare P=<rand(rnd1)-0.5,rand(rnd1)-0.5,0>*r2;
sphere{<0,0,0>,r1 pigment{rgbt 1} hollow no_shadow interior{media{emission
1/r1}} translate P}
#declare k=k+1; #end
camera{location<0,0,-5*r2> look_at<0,0,0>}
##################################
As you see, n is the number of spheres, r1 their radius, and r2 the edge length
of the box which contains all spheres.
If I set r2 = 2 the error occurs, but for r2 = 5 (and otherwise same values)
rendering works.
Maybe this helps?
>
> Try to minimise your scene as much as possible whilst it still produces
> the error, then post the code here.
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