POV-Ray : Newsgroups : povray.binaries.images : Le Forgeron: experiments : Re: Le Forgeron: experiments Server Time
6 Oct 2024 07:20:47 EDT (-0400)
  Re: Le Forgeron: experiments  
From: LanuHum
Date: 31 Mar 2014 14:40:01
Message: <web.5339b6331d798e7f7a3e03fe0@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Le 31/03/2014 18:13, LanuHum nous fit lire :
> > Le Forgeron!
> > My Blender already is able tessel and tesselate. See the picture below.
> > If to turn object, distortions, bad transformation turn out:
>
> I do not get it.
> The tesselation use the bounding box, so turning the object before
> tesselating is expected to provide a different result.
>
> The rotated box is indeed occupying less volume (in %) of its bounding
> box, hence a different tesselation.
>
> If you want the same mesh, tesselate at origin and apply the deformation
> on the mesh instead of the original object.

Thanks!


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