POV-Ray : Newsgroups : povray.binaries.images : Le Forgeron: experiments : Re: Le Forgeron: experiments Server Time
6 Oct 2024 06:00:24 EDT (-0400)
  Re: Le Forgeron: experiments  
From: LanuHum
Date: 31 Mar 2014 12:15:00
Message: <web.5339938a1d798e7f7a3e03fe0@news.povray.org>
Le Forgeron!
My Blender already is able tessel and tesselate. See the picture below.
If to turn object, distortions, bad transformation turn out:

#version 3.7;
global_settings {
    assumed_gamma 1.0
    max_trace_level 3
}
background {rgbt<0.0509, 0.0509, 0.0509, 0>}
#declare Material_001_finish = finish {
    specular 0.5
    roughness 0.01
    diffuse  0.8
    conserve_energy
}

#declare Material_finish = finish {
    specular 0.5
    roughness 0.01
    diffuse  0.8
    conserve_energy
}

#declare Material_001_tex =
texture {pigment {color rgb <0.8,0.8,0.8>} finish{Material_001_finish}}
#declare Material_tex =
texture {pigment {color rgb <0.8,0.8,0.8>} finish{Material_finish}}
#declare Cube_001_ob =
box { <-1,-1,-1>,
    <1,1,1>
    texture{Material_001_tex}
    rotate <-90,-0,0>
    translate <2.306654, 1.231785, -0.000000>
}
#declare Cube_001_ob_orig =
object {Cube_001_ob
    texture{Material_001_tex}
}
tessel {
    original Cube_001_ob_orig
    accuracy <10,10,10>
    offset 0.01
    texture{Material_001_tex}
}
#declare Cube_ob =
box { <-1,-1,-1>,
    <1,1,1>
    texture{Material_tex}
    rotate <-90,-26.22,1.233e-06>
    translate <-1.950153, 0.000000, 0.940005>
}
#declare Cube_ob_orig =
object {Cube_ob
    texture{Material_tex}
}
tessel {
    original Cube_ob_orig
    accuracy <10,10,10>
    offset 0.01
    texture{Material_tex}
}
light_source {
    <4.08,5.9,5.73>
    color rgb<1, 1, 1>
}
camera {
    location  <0, 0, 0>
    look_at  <0, 0, -1>
    right <-1.6077777759896383, 0, 0>
    up <0, 1, 0>
    angle  49.134343
    rotate  <-27.098163, 46.688390, -0.903519>
    translate <7.481132, 5.343666, 6.507640>
}


Post a reply to this message


Attachments:
Download 'tessel_screen.jpg' (242 KB)

Preview of image 'tessel_screen.jpg'
tessel_screen.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.