POV-Ray : Newsgroups : povray.binaries.images : Le Forgeron: experiments : Re: Le Forgeron: experiments Server Time
6 Oct 2024 05:38:50 EDT (-0400)
  Re: Le Forgeron: experiments  
From: LanuHum
Date: 10 Mar 2014 14:30:00
Message: <web.531e03de1d798e7f7a3e03fe0@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Le 09/03/2014 20:41, LanuHum nous fit lire :
> > The cube wasn't deformed
> > On the image result of a render and texture of modulate
>
> it was rolled.
>
> roll {
>     original Cube_ob
>     albinos
>     direction <1000,0,0>
>     maximal 300.0
>     minimal 0.2
>     modulation { Modul }
>     origin <2,2,2>
>     texture{Material_tex}
> }
>
> The center of rotation is < 2,2,2> whereas the mesh is in <-1,-1,-1> /
> <1,1,1> : no problem.
> The axis of rotation has a direction of +x, going thru <2,2,2>, with a
> +1000 for one unit from the axis... but it is maxed at 300.
>
> your mesh only has 8 points, so do not expect to see the grid reflected
> on the final object, and yes, modulation is effective : try commenting
> the modulation and see.
>
> Second picture with :
>
> #declare Cube_ob =
> cubicle{
>  original box{-1,1}
>  accuracy 20
> }
>
> object { Cube_ob texture {pigment { color green 0.8 } } }
> roll {
>     original Cube_ob
>     albinos
>     direction <10,0,0>
>     maximal 300
>     minimal 0.2
>     modulation { Modul }
>     origin <2,2,2>
>     texture{Material_tex}
> }

Thanks, mister Le Forgeron!
It can be used with boolean?


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