POV-Ray : Newsgroups : povray.binaries.images : Le Forgeron: experiments : Re: Le Forgeron: experiments Server Time
6 Oct 2024 05:45:39 EDT (-0400)
  Re: Le Forgeron: experiments  
From: LanuHum
Date: 9 Mar 2014 14:35:01
Message: <web.531cb3301d798e7f7a3e03fe0@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> We might be better in povray.unofficial.patches
>
> At least there is an image to see.
>

I wanted to show images


>
> accuracy is followed by a 3D vector which specify the number of slices
> in each direction (it defaults to 10)
>
> Each number of the vector is the number of slices of the bounding box of
> the original object (in the relevant direction).
>
> Default is <10,10,10>. Obviously 0 slices is a non-sense.
>
> What is the point of tesselating a mesh ?
>

tessel {
    original Cube_ob
    accuracy <50,50,50>
    offset 0.001
    texture{pigment{rgb 1}}
    scale 2
}

On the image the artifact or can be adjusted?


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