POV-Ray : Newsgroups : povray.newusers : Using Fog for depthcue - broken when behind transparent objects : Re: Using Fog for depthcue - broken when behind transparent objects Server Time
2 Jun 2024 11:47:37 EDT (-0400)
  Re: Using Fog for depthcue - broken when behind transparent objects  
From: Cousin Ricky
Date: 6 Mar 2014 21:25:01
Message: <web.53192dc876632899192ae5f10@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> > Alain <kua### [at] videotronca> wrote:
> >> If you use version 3.7, you should use 1, 2.2 OR srgb for your
> >> assumed_gamma. Other values will be altered to 1 or 2.2.
> >
> > Where did you get that idea?
> >
>
>  From the warnings you get when using values other than 1 or 2.2 for the
> assumed_gamma.

I get no such warnings, and my outputs show that no such substitution takes
place.

I'm using POV-Ray 3.7.0, compiled with g++ 4.8-2.1.2 on openSUSE 13.1 GNU/Linux.


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