POV-Ray : Newsgroups : povray.binaries.images : Head I'm working on : Re: Head I'm working on Server Time
6 Oct 2024 05:09:15 EDT (-0400)
  Re: Head I'm working on  
From: Mr
Date: 6 Mar 2014 10:40:00
Message: <web.531895f87d7ca67016086ed00@news.povray.org>
"jhu" <nomail@nomail> wrote:
> Modeled in Blender and exported to Povray. Not quite what I was going for
> (actually quite far from it).

IMHO, you have to learn about faceloops, especially around the nostril area,
faceloops are to be used as the folds and creases of a shape (In the case of a
nostril, it spirals up and back down/front from the root of the nose to its
tip).

Here is some reading material for the topic of polygonal topology:
http://blenderartists.org/forum/showthread.php?93651-Poles-and-Loops


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