POV-Ray : Newsgroups : povray.animations : Animating Blobman : Animating Blobman Server Time
20 Apr 2024 09:54:26 EDT (-0400)
  Animating Blobman  
From: trp
Date: 1 Mar 2014 02:15:01
Message: <web.53118690644118624e8fd4d70@news.povray.org>
Or in this case Blobwoman in the guise of Lara Croft.

I know, in this age of Poser, Daz3D, Make Human and others you are asking,





http://youtu.be/w1QIX7qnwZM



Actually, it is a test in combining actions within my Alive! program. The


around on the stage. Then I have three major actions; standing, the walk cycle
and a quarter turn. They were laid over the top of the placement action. I then
created the arm gestures of pointing, waving, etc. and added those actions over
the top of the major actions. The finger point is a separate action from the arm
movement and goes on top of it. Finally what I call fidgets, the head movement,
eye blinks, and others are laid over the top of all the rest. Whatever gets
added just rolls in with what is already there. The actions can be combined and
can be reused with other characters.

I know it is not a great break thru and there are other animation programs that



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