Hi,
it's me again.
Does POV-Ray consider a spotlight, when the position of a pixel to be rendered
is outside the cone defined by the radius and falloff parameter?
So it would be a good work-around to define the candles as spotlight pointing
towards the nearest wall.
Or does POV-Ray consider these spotlights even if the location is outside the
light cone, thus even if the additional brightness is zero?
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