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"noam" <nomail@nomail> wrote:
> I am experiencing some weird artifacts with radiosity, namely black blotches. I
> know this is a pretty standard problem, but all solutions I found recommend
> changing the error bound etc which I think I've done correctly yet I still get
> the artifacts. I am using povray 3.7.
>
>
>
>
>
> global_settings { assumed_gamma 1 radiosity { // --- Settings
> 3 (high quality) ---
> pretrace_start 0.08
> pretrace_end 0.005
> count 400
> error_bound 0.01
> recursion_limit 1
> nearest_count 20
> }}
>
>
>
> #include "colors.inc" // The include files contain
>
>
>
>
> camera {
> location < -100,240,-20>
> look_at <0.0,20,0>
> //angle 8.7
> focal_point <0,20.0>
> blur_samples 80
>
> }
> sphere{<100,100,0> 20 finish{emission 40} pigment{White} hollow}
>
> plane {
> <0, 1, 0>, -3
>
> pigment{color <1,1,1>}
> finish { reflection {0.5} ambient 0.0 diffuse 1 specular 0 brilliance 0}
> no_reflection
>
>
> }
Sorry, here's an even simpler working example that reproduces my problem, this
time even using just povray's default config:
#include "rad_def.inc"
global_settings {
radiosity {
Rad_Settings(Radiosity_OutdoorHQ,off,off)
}
}
#include "colors.inc" // The include files contain
camera {
location < -100,240,-20>
look_at <0.0,20,0>
}
sphere{<100,100,0> 20 finish{emission 1} pigment{White} hollow}
plane {
<0, 1, 0>, -3
pigment{color <1,1,1>}
finish { reflection {0.5} ambient 0.0 diffuse 1 specular 0 }
no_reflection
}
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