POV-Ray : Newsgroups : povray.general : Generating "interesting" reflections of light sources on an object : Re: Generating "interesting" reflections of light sources on an object Server Time
29 Jul 2024 00:23:47 EDT (-0400)
  Re: Generating "interesting" reflections of light sources on an object  
From: MichaelJF
Date: 15 Oct 2013 02:05:01
Message: <web.525cda5b81a6b5524ad506e0@news.povray.org>
"noam" <nomail@nomail> wrote:
> I want to render some geometrical object. It is not part of a scene, I simply
> want a nice rendering. I noticed that adding reflections of "real" light sources
> gives a much more convincing effect. See e.g.
> http://a.fsdn.com/con/app/proj/povray.mirror/screenshots/screenshot%201.jpg In
> this case, of course, I assume a whole room was set up so it'll reflect on the
> balls. However, all I need is some minor "realistic-looking" reflection, i.e.
> just the "white" parts of the reflections in the image above. I assume there are
> some tricks for achieving the desired result without really setting up an entire
> scene with real objects, windows etc. Can you give me some tricks for doing
> that?
> Sorry if this is too vague...

In this image Jaime used HDRI-Lighting IIRC. You can find the code (and a lot
more to study) at his web-page:

www.ignorancia.org

Best regards,
Michael


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