POV-Ray : Newsgroups : povray.general : shadow problem : shadow problem Server Time
29 Jul 2024 00:24:03 EDT (-0400)
  shadow problem  
From: rodv92
Date: 20 Sep 2013 18:05:02
Message: <web.523cc64a476ca3b65d50475e0@news.povray.org>
hello group. I hope you can help me.

i have a fairly complex scene using lightsysIVc and one sun (light source)
i use no radiosity
i use ambient_light 0.5
i use #version 3.7
i replaced ambient with emission on some objects

the problem is objects where shadows are cast on, do not display any fine
texture details anymore on the cast shadow side. they appear as completely
uniform matte pigments.

More problematic, i tried to use no_shadow to get around the issue.
Does not work, shadow is still cast ! (i applied no_shadow to the object, then
inside the first level CSG, then on all last level objects of the nested CSG, no
effect)

something seems broken. please advise.


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