> I have no idea what look_at does when you apply rotations and
> translations first. "Something unexpected" would be my first guess. (I'm
> actually quite surprised it doesn't give you an error message.)
Another POV-Ray misconception ... shattered. By C. "Thor" Lipka.
I assumed that since I applied those transformations BEFORE the look_at part,
that it would change the camera position, and then look_at would be invoked to
.... look at.
Notsomuch.
Thanks again for disabusing my brain.
Post a reply to this message
|