Super.
I now have:
Blobman
MakeHuman
POV-Person
Blender
NetFabb
Moray
POV-Ray
.... and who knows what else is lurking in the download folder...
What should I use to easily and quickly separate unattached parts of a large
mesh file into individual mesh components so that I can apply transforms?
Is there a short processing script or is everything GUI?
Can I do CSG on mesh objects?
For example, take a mesh sphere and intersect it with a thin box to get a flat
disk / coin / cylinder?
Thanks
Post a reply to this message
|