POV-Ray : Newsgroups : povray.newusers : Light. Point_at ??? : Re: Light. Point_at ??? Server Time
28 Sep 2024 17:53:47 EDT (-0400)
  Re: Light. Point_at ???  
From: LanuHum
Date: 17 Jun 2013 12:45:01
Message: <web.51bf3cb5127956147a3e03fe0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

>
> Another way of saying what Alain said in non technical terms.
>
> When you set the location of the spotlight (you set it to < 0,0,0 >)
> then set the point_at. PovRay will calculate the angles. If you then
> transpose the spotlight the point_at will still keep these angles and
> the light beam will miss your sphere.
>
> An alternative method would be to take the spotlight coordinates from
> your Blender light and use them as the location in the PovRay Spotlight.
> Then the point_at will work as you want it to if you do not add any more
> translations or rotations.
> Be aware if you do this then the centre of rotation of the spotlight
> will be at the origin.
>

> Regards
>      Stephen

Stephen, Alain, thank you very much!


LanuHum


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