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"LanuHum" <Lan### [at] yandexru> wrote:
> In documentation there is an example
>
///////////////////////////////////////////////////////////////////////////////
>
> Render time: 11 m
> I created a similar scene in Blender, using mesh2
>
> ///////////////////////////////////////////////////////////////////////////////
>
> //----------------------------------------------
> //--Export to Povray from Blender--
> //----------------------------------------------
>
> ////////////////////////////////////////////////////////////////////////////
>
> Render time very long!!!! 10 hours
> In what reason of such difference? 11 minutes against 10 hours
Maybe you look at this simple example:
background { rgb <0.3, 0.6, 0.9> } versus background {rgbt<0.0509, 0.0509,
0.0509, 0>}
I think that calculatin inside POV-Ray using a Integer is faster then a Float.
But i could be wrong
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