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Hi everyone,
I am currently using POV-Ray to generate virtual scenes, next I've got to
analyse these generated images for a specific study. I have to simulate the
behavior of the default setting of the Go Pro 2 HD.
The default setting of the Go Pro 2 HD :
----------------------------------------
Fixed-focal lens : 0.6m to infinity
Aperture : f/2.8
HFOV : 170deg
reso : 1920x1080
I changed the camera setting accordingly :
camera {
perspective
//spherical
location camera_location
look_at <0,8.25,0>
//right 1.777777778*x
right x*image_width/image_height
//rotate <0,clock*360,0>
//angle hfov
//angle 170 43.59
//aperture 2.8
focal_point <0,6.0,0> //go pro fixed focal -> 0.6m to infinity
aperture 0.3571 // go pro aperture : f/2.8
blur_samples 20
}
But everything is blurred from the focal point to infinity, I wanted the inverse
behavior, however I don't understand how to manage that with the POV-Ray syntax.
Besides, when I set the horizontal FOV (angle) to 170deg, the image is deformed
and objects look very far.
Does any of you have already tried to simulate the behavior of a real camera and
could help me fix my little problem ?
Thanks a lot !
Alef,
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