POV-Ray : Newsgroups : povray.newusers : Splines in future versions : Re: Splines in future versions Server Time
2 Jun 2024 11:04:26 EDT (-0400)
  Re: Splines in future versions  
From: Cousin Ricky
Date: 21 Apr 2013 18:45:01
Message: <web.51746ba197a177f478641e0c0@news.povray.org>
"nimda" <nomail@nomail> wrote:
> Does this mean that there will be no more possibilities to use splines, or that
> only the syntax will change?

Certainly the latter.  Splines are too useful a concept, and not just for
animations.

For example, LightsysIV is a very popular 3rd party POV-Ray library that uses
splines for color processing.  It was written by Jaime Vives Piqueres, one of
the POV-Ray elites, and Ive, our resident color expert (also Philippe Debar,
whom I'm not familiar with).

Splines can be used in constructing objects, for example, an alternative to
sphere_sweep that, while less smooth, would be less prone to artifacts.

If splines disappear, there will be a user revolt.

Radiosity also gives the same warning, and it may be more illustrative of what
the warning means.  As per the warning, significant changes have been made to
radiosity from version 3.6 to 3.7.  However, no one has ever talked about
getting rid of it; indeed, this would seriously compromise the quality of the
software.

Just be prepared to edit your scene files as these features are fleshed out.


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