POV-Ray : Newsgroups : povray.binaries.animations : Rendering time using animations : Re: Rendering time using animations Server Time
29 Apr 2024 10:21:36 EDT (-0400)
  Re: Rendering time using animations  
From: nimda
Date: 31 Mar 2013 11:30:01
Message: <web.515855867cfdb22c38fbe2840@news.povray.org>
John VanSickle <evi### [at] KOSHERhotmailcom> wrote:
>
> See if you can replace the complex objects and their shadows with
> sprites.  Getting the projection math right is going to be non-trivial.
>
> Regards,
> John

I suppose this will involve the use of the "trace" function?
Or, maybe take a picture of the object/shadow and make the surroundings
transparent with GIMP or so, en then use this as an image-map on a box or so.


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