|
|
"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> You could try breaking the file into several smaller files -- say 10x10 chunks
> square? Or more, if you're comfortable with it -- and render each one
> separately via batch file.
>
> Regards,
> A.D.B.
I don't see how that could reduce parse times. It'd still have the parse the
same amount of data.
The best I can really do is just reduce the amount of the world my program
exports to the POV file. So far, I only do this based on distance from a
defined point, which isn't really that good of a solution. Ideally, I'd define
a point where the camera is and a direction the camera is pointing, then only
export geometry within a cone pointing in that direction, with some extra nearby
blocks included to make sure radiosity gets sampled well enough.
Post a reply to this message
|
|