POV-Ray : Newsgroups : povray.binaries.scene-files : Rounded L-Prism (rlp) v0.2 : Re: Rounded L-Prism (rlp) v0.2 Server Time
28 Apr 2024 23:01:22 EDT (-0400)
  Re: Rounded L-Prism (rlp) v0.2  
From: Cousin Ricky
Date: 11 Mar 2013 11:20:01
Message: <web.513df57dd3ce194078641e0c0@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:
> But then again, my variable names are almost never as simple as
> #declare aaa = 45;
> They're partial sentences(!)--like...
> #declare rotation_for_my_cylinder_object_around_ground_heightfield = 45;
>
> [snip]
>
> The trouble comes if I want to post my code--then I have to go back and
> *simplify* the names. Using capital letters for that is probably a very good
> idea!

Nothing wrong with long variable names.  It's not like we're using FORTRAN IV
with 4096 bytes of RAM.  I think it will matter only if you're posting a
library, where the users will be frequently typing your variable names into
their scene files.


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