> You may look at isosurface. They are often faster than parametrics for
> the same actual shape. In your case, adding "open" should be preferable
> so that the container don't show.
>
> You may also look at the quadric.
Ah, okay I think I see where you're going here. If you view a hyperbola as:
y^2-x^2 = 1 with z=0
then the surface "near" the hyperbola is:
(y^2-x^2-1)^2 + z^4 = 1/10 or any similar small constant on the right.
I could do this with an isosurface object, I guess with a 4th order polynomial.
I'm not seeing how a quadric would suffice.
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