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"Samuel Benge" <stb### [at] hotmailcom> wrote:
>
> Version 0.2 was released before I started using uppercase letters for
> everything. Somebody once mentioned how even seasoned povvers sometimes use
> lowercase letters for their variables, and how said case might eventually
> interfere with POV's reserved keywords, so I've tried to use uppercase ones ever
> since. I might have to release another version simply for that :)
OMG, I almost never use capital letters for variables :-O
But then again, my variable names are almost never as simple as
#declare aaa = 45;
They're partial sentences(!)--like...
#declare rotation_for_my_cylinder_object_around_ground_heightfield = 45;
Lots of typing of course--thank God for cut-and-paste! ;-)
But for me, this removes a 'level of abstraction' in my scene code, so I easily
know where to go when there's a problem, or I want to change something without
having to think too hard about it.
The trouble comes if I want to post my code--then I have to go back and
*simplify* the names. Using capital letters for that is probably a very good
idea!
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