Oh yeah, for people who haven't heard, rlp produces objects similar to
traditional prisms. It's pretty much like working with a linear_spline prism,
except that you can add roundness to each corner and give the object beveling.
(And you define points as arrays).
Here's a link to my v0.2 announcement:
http://news.povray.org/povray.object-collection/message/%3C4c9d5435%40news.povray.org%3E/#%3C4c9d5435%40news.povray.org
%3E
Attached is a demo image I never posted (I think). It shows off the the sharp
corners and multiple beveling capabilities of v0.2. It's one rlp object copied,
translated and rotated.
Sam
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