POV-Ray : Newsgroups : povray.advanced-users : picking pigments from an uv-mapping : picking pigments from an uv-mapping Server Time
12 Jun 2024 22:53:37 EDT (-0400)
  picking pigments from an uv-mapping  
From: MichaelJF
Date: 3 Mar 2013 14:05:00
Message: <web.51339e6c3a80964f83ca13760@news.povray.org>
Hi to the crowd,

I fear the answer to my question is no, but I will ask anyway. Is there a way to
get the color of a given point of a mesh2 (traced e.g.) defined by its
uv-mapping? With procedural textures it is possible using the eval_pigment
function. But is there a trick to extent it to uv-mappings?

Best regards,
Michael


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