POV-Ray : Newsgroups : povray.advanced-users : An idea about plant growth with a L-System and the mesh-camera : Re: An idea about plant growth with a L-System and the mesh-camera Server Time
28 Sep 2024 13:06:53 EDT (-0400)
  Re: An idea about plant growth with a L-System and the mesh-camera  
From: MichaelJF
Date: 14 Jan 2013 15:40:01
Message: <web.50f46d1a79737bf530fe50f30@news.povray.org>
"Mr" <nomail@nomail> wrote:
> "MichaelJF" <mi-### [at] t-onlinede> wrote:
> > BTW The mesh-cam is a very useful and mighty approvement to POV. Why are Jaime
> > and I the only users here to play around with it?
> >
> > Best regards,
> > Michael
>
> There is a baking feature in Blender to POV-Ray exporter that uses the mesh
> camera. It's currently commented out as there are other priorities, but anyone
> wanting to play with it can access it in the official Blender package.
>
> The idea of using it for plant growth sounds fun I can't wait to play with the
> result :)

I have to take my time for this project, so please be a little bit patient. I'm
interested in the results for myself since the idea is a little bit insane. But
I think it can work. And I love insane ideas...

Paolos code gave me some ideas for simplifications I would not came up having
not studied it. This may speed up the project (but make it more simple, of
course). But at the moment I'm only interested in testing the possibility. And
not in realistic growing trees with elabourated barks and leafs. If I can extend
Paolos approach into the third dimension and determine the direction of growth
with the meshcam in a simple animation (made with POV of course, I have no idea
about blender), I will be content. But having only two or three hours in the
evenings for such projects, it will take a while.

Best regards,
Michael


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