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"B. Gimeno" <nomail@nomail> wrote:
> "Koppi" <jak### [at] gmail com> wrote:
> > "B. Gimeno" <nomail@nomail> wrote:
> > > which one of them? mingw version or vs version?
> >
> > The win32 build of BPP was only tested with the mingw version of Qt4 so far
>
> Thanks, I am taking great pains to leave now.
B., just updated the Wiki with the Qt 4.8.4 version info -- seems that Qt4 was
in a flux lately:
* https://github.com/koppi/bullet-physics-playground/wiki/Build-on-Windows
> I hope to don't bother anyone if I send any other questions privately (it is not
> mandatory to respond).
Not a problem. Feel free to ask me privately.
> Anyway I venture to suggest that in the tutorial to compile under Windows the
> following should be added:
> *Preinstall of Mingw and MS Visual C + + and their folder routes added to the
> PATH system variable .
Thx for the pointer. Don't know if MS Visual C++ is required, thow -- if I
remember correctly, there was the ml.exe (Microsoft Linker) needed as a build
step for bjam.exe?
> Now I'm torturing google to clarify me why bjam.exe not a valid Win32
> application and if it is plausible that it is because I created a file with 0
> bytes length.
Just uploaded a BPP installer for Windows.
Call it version 0.0.1 of BPP. You can download the installer at:
* http://db.koppi.me/sw/bpp-0.0.1-win32.exe
But please be aware, that BPP and especially the Windows build is totally
untested and 100% alpha..
Koppi
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