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"Tjeb" <se.### [at] wolmailnl> wrote:
> If all of this doesn't help, why don't you try Poseray to convert your scene to
> POV format? I presume your mesh was originally an .obj
My guess is that something went wrong at the conversion level or that the
original object got corrupted. Would it be possible to convert STL to OBJ (or
any other format supported by Poseray)? Then you could convert to POV-Ray using
Poseray, with as bonus a mesh2 object.
Thomas
Perhaps something went wrong with stl2pov and such huge mesh... you may want to
try other paths. For example, load the STL into Blender, export it as 3DS or OBJ
and then use Poseray to convert it to POV mesh2.
Jaime
number of triangles is correct, also at the end of .inc file I can see the
statement : }//end of mesh.
And my mesh originally was in .nas format. But have been told that it is just a
sort of STL format.
But as you, Jaime and Thomas are suggesting I have to try other paths, for
preview.
Vincent
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