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Tim Cook <z99### [at] gmailcom> wrote:
> On 2012-10-17 16:06, Samuel Benge wrote:
> > Alright, after scratching my head for a while I've determined that the problem
> > is with your height data. I zoomed up on an unlined portion of your image and
> > saw a lot of noise; rendered it with Pg_Elevation_Lines, and got similar results
> > as yours.
>
> Hmm...I ran the height image through despeckle and a few blurs just now,
> and it's not changing the amount of noise artifacts with the contour
> lines...? Hmm.
Hmm, it should have at least helped.
I was wrong about POV-Ray not mapping the gamma correctly: it does. Also, when
trying to re-render the height map in POV, you need to use "interpolate 2" in
addition to high AA settings.
Try the attached. It's just a simple blur filter, but it works for the tiny
portion I cropped from your image.
Failing that, try the blur/resample file a posted a while back:
http://news.povray.org/povray.text.scene-files/thread/%3C4d34c72d@news.povray.org%3E/?ttop=372491
You might want to render your map at 2x resolution with a decent amount of blur
(2-6), and scale it back down to its original size.
If none of that works, would you mind posting your entire height map so I can
figure out what's going wrong?
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Attachments:
Download 'blendpixelsb.pov.txt' (1 KB)
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