POV-Ray : Newsgroups : povray.newusers : Rendering 3D mesh : Re: Rendering 3D mesh Server Time
26 Jun 2024 01:22:36 EDT (-0400)
  Re: Rendering 3D mesh  
From: Anthony D  Baye
Date: 17 Oct 2012 02:55:01
Message: <web.507e55451e176d50d97ee2b90@news.povray.org>
"Vincent" <nomail@nomail> wrote:
> Hi,
>
> I have a 3D mesh .inc file, including thousands of triangles like this:
>
> }
>   smooth_triangle { // #763945
>     <1.35632e-019, 1.35632e-019, 1.35632e-019>, <0.0147179, 0.999892,
> 0.000199087>,
>     <1.35632e-019, 1.35632e-019, 1.35632e-019>, <0.0147179, 0.999892,
> 0.000199087>,
>     <0.000173748, 1.35632e-019, 3.35076e+012>, <1.93994e-005, 0.992192,
> 0.124723>
>   }
>
>
> , I know what should I expect by rendering it in POV-ray, but somthing strange
> is observed, maybe just 2 or3 triangles.
> Could anybody please show me how I can render a mesh in povray?
> Do I need to use Mesh in the script in povray?
> How I have to decide about the position of camera and light source??
> Thanks!
> Vincent

I won't say RTFM... because that would be rude...
I also wish I could be more helpful than just directing you to the
documentation, but I haven't used any mesh objects.

It might help people understand your problem if you posted an image in
povray.binaries.images...

http://www.povray.org/documentation/view/3.6.0/292/
http://www.povray.org/documentation/view/3.6.2/67/
http://wiki.povray.org/content/Reference:Mesh

Happy rendering.

Regards,
A.D.B.


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