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Tim Cook <z99### [at] gmailcom> wrote:
> I do believe I just clicked on the 'reply' button instead of 'followup'...
>
> ...again.
Oh yes. I've not yet been to Dawnstar, Riften or Morthal so I couldn't comment!
Trying to keep the quest list down to a manageable size :)
> I'm of half a mind to take and scale the meshes so they match what I've
> been able to discern of 'real' distances for things; they're squished
> about 10x laterally and stretched 10x vertically, so when you correct
> for that, Skyrim's a lot flatter. (It's about 250 lore-canon miles from
> Dawnstar to Windhelm, or something like that...? Whereas in-game, if
> you use their 128 units = 6 feet, it's only about 25 miles. And the
> Throat of the World is iirc 52 miles high--again with the 128 units to 6
> feet measure.)
I thought so, or it would take weeks to cross wilderness! It's quite a clever
effect though, the landscape hides the locations' proximities so on the ground
it feels like a real, large world.
If you get Sam's contours working, it'd be fun to see a tourist hiking map :)
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