|
![](/i/fill.gif) |
Hi,
I'm using macros in the POV scene language with sometimes more than 10
parameters for complex objects. During text editing, it becomes rather difficult
to use these macros, and I have to be very careful to keep track of the
parameter sequence.
In e. g. visual basic, the editor assists me by "overlaying" the name of the
parameter at the position of the cursor within the brackets of the macro, if you
understand what I mean ...
Any chance that there is something similar or useful in the POV editor?
Thanks!
Post a reply to this message
|
![](/i/fill.gif) |