POV-Ray : Newsgroups : povray.general : Finite Light Source : Finite Light Source Server Time
29 Jul 2024 06:19:58 EDT (-0400)
  Finite Light Source  
From: Sereib
Date: 15 Aug 2012 07:10:00
Message: <web.502b828530fcd43fd361cc930@news.povray.org>
Hi,

is there any chance to tell POV-Ray that a light-source only has to be
considered, if the distance between light-source and the point where a ray hits
an object is not bigger than R?

If have a scene with hundreds of light-sources which slows down rendering speed.
Due to a high fade_power, each light-source only shows a visual effect on
objects very close to this light-source, but of course also causes calculations
for distant objects.

Thank you!


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