POV-Ray : Newsgroups : povray.newusers : using camera : Re: using camera Server Time
28 Sep 2024 06:13:31 EDT (-0400)
  Re: using camera  
From: CRIS
Date: 1 Aug 2012 04:20:01
Message: <web.5018e5d6e553e0e2a2ae615c0@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
> On 31/07/2012 9:51 AM, CRIS wrote:
> > Hi, i would like to know if, with pov ray, and in particulary with the use of
> > the object 'camera' i'm able to simulate and know which object  a real camera
> > sees in reality and how it sees; this in order to check for occlusion with other
> > objects in the scene.
> > thanks
> > Cris
> >
> >
> Hi Cris,
>  I am not too sure what you mean. I think that the best way to see what

> picking up your meaning.
> On the other hand, if you use a PovRay modeller then you get an OpenGL
> view from the camera. As well as plan and elevation views.
>
>
> --
> Regards
>      Stephen

In fact I have not explained very well;  in practice I want to know if povray
faithfully reproduces the view of a real camera, but i think the answer is 'yes'
because this is the main functionality of povray.
thanks


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