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Warp <war### [at] tag povray org> wrote:
> Chaanakya <nomail@nomail> wrote:
> > I was trying to create half of a hollow cylinder (both ends open). I tried
> > using CSG with an intersection, and that gave me a half a hollow cylinder, but
> > I'd like to not have a plane on the end. That is, I'd like essentially a curved
> > plane (the side of the cylinder without the endcaps). Is there some
> > transformation I could use on, for example, a box to achieve this?
>
> Just make a difference of the cylinder and another cylinder with a slightly
> smaller radius and which is a bit longer ther the first cylinder.
Thanks! That lets me control the thickness of the resulting object. How would
I cut it in half?
- Chaanakya
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