POV-Ray : Newsgroups : povray.general : Half a cylinder (with open ends) : Re: Half a cylinder (with open ends) Server Time
29 Jul 2024 08:16:33 EDT (-0400)
  Re: Half a cylinder (with open ends)  
From: Chaanakya
Date: 26 Jul 2012 09:55:01
Message: <web.50114b78c440f4797f523b7e0@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Chaanakya <nomail@nomail> wrote:
> > I was trying to create half of a hollow cylinder (both ends open).  I tried
> > using CSG with an intersection, and that gave me a half a hollow cylinder, but
> > I'd like to not have a plane on the end.  That is, I'd like essentially a curved
> > plane (the side of the cylinder without the endcaps).  Is there some
> > transformation I could use on, for example, a box to achieve this?
>
> Just make a difference of the cylinder and another cylinder with a slightly
> smaller radius and which is a bit longer ther the first cylinder.

Thanks!  That lets me control the thickness of the resulting object.  How would
I cut it in half?

- Chaanakya


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.