POV-Ray : Newsgroups : povray.binaries.images : Baking dirt maps with the mesh camera : Re: Baking dirt maps with the mesh camera Server Time
2 May 2024 21:54:35 EDT (-0400)
  Re: Baking dirt maps with the mesh camera  
From: Bill Pragnell
Date: 25 Jul 2012 09:05:01
Message: <web.500fee30753134615b7d07940@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Thanks for the compliments, guys, but that actually was a very cheap
> and simplistic AO simulation, which was missing most of the fine
> detail... this one is much better IMO, as it resembles more what other
> programs (blender, wings3d) obtain for this same mesh. The trick this
> time was to discard radiosity and use a box-like formation of area
> lights (24) with insane area size.

Brilliant stuff. I especially like the ceramic with the brick floor.
I'll have to have a play with this technique (someday!)

Bill


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