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Hey guys! I'm getting a puzzling image from POV-Ray and I thought you guys
might be able to help:
When I render the following POV-Ray source file, I get parts of the inner cube
which are semi-transparent. I don't think that should be happening. Take a
look:
#version 3.6;
#include "colors.inc"
global_settings {
max_trace_level 256
ambient_light White
assumed_gamma 1.0
}
camera {
location <10,0,0>
look_at <0,0,0>
//rotate <0,0,-clock*90>
}
light_source {
<1000,1000,0>
color White
}
plane {
y, -10
pigment { hexagon Green, White, Blue }
}
box {
<-0.99,-0.99,-0.99>,<0.99,0.99,0.99>
pigment {
checker Red, Yellow
}
}
difference {
box { <-1.3,-1.3,-1.3>,<1.3,1.3,1.3> }
box { -1,1 }
pigment {
transmit 1
}
finish {
ambient 0
diffuse 0
conserve_energy
reflection {
1.0
fresnel on
}
specular 0
roughness 0.001
}
interior {
ior 1.5
}
}
The ior of the covering box is 1.5, which is that of glass if I'm not mistaken.
So why is there transparency of the inner cube?
Sincerely,
Chaanakya
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