POV-Ray : Newsgroups : povray.advanced-users : Intersection between two cicles : Re: Intersection between two cicles Server Time
26 Jun 2024 09:15:09 EDT (-0400)
  Re: Intersection between two cicles  
From: Thomas
Date: 9 Jul 2012 15:55:03
Message: <web.4ffb36b53bb301ee13782c460@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> > Thank you Samuel, this looks very good indeed. Over the weekend I ported the C
> > code mentioned here: http://paulbourke.net/geometry/2circle/ to a POV macro and
> > that does give me the same result. I might move to your way, was it is much more
> > POV like.
> >
> > My first attempt at an animation is here:
> > http://legopov.blogspot.co.uk/
> >
> > As mentioned, I am not sure the bottom part should move like that.
> >
> > Thank you for your help,
> >
> > Thomas
> >
> >
> All parts should always move at the same rate. After all, it's not an
> elastic.
> Just adding another point on your spline under the bottom part, with the
> same separation as the previous ones, should do the trick.
>
>
>
>
> Alain

posted new video in animations binary section and continuing discussion in
povray.animations (Lego Garage door)

Thanks,
Thomas


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