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Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> On 24/06/12 18:19, C.Rivlaldo wrote:
> > Your Java tool is very cool! Thank you for it!
>
> Thanks to you: you're my first known user! Also thanks for serving as
> a reminder of my pending tasks on this... I really have it all ready to
> be published on the web site, but I was being very lazy.
>
> > But when I'm rendering lightmaps, they are black.
>
> Fortunately, tough I'm a bit rusty on my baking technique (I tend to
> forgot very quickly), I figured it out surprisingly soon: the normals on
> you meshes are inverted from what my tool expects... but you're lucky:
> just reverse the normals on the baking cameras and that's it:
>
> location <0,0,-.01>
> direction <0,0,1>
>
> The problem was that the baking process was shooting from the other
> side of the meshes, so the lightmaps came out black, and so the baked
> render was black too.
>
> Regards,
>
> --
> Jaime
Thank you! With your changes POV-Ray bake lightmaps very well.
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