Hi,A big thank you in advance.
I have a very large scene, consisting of polygons and 40 million sphere.
I'm trying to only calculate the radiosity on the surface of the polygons. Can I
tell POV-Ray 3.7 to not calculate radiosity for sphere objects.
I've tried importance 0.0001 and radiosity off. But nothing seems to work.
Cheers
FElix
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