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Yeah, that helped. And could You tell me, how can I make it blurry, so that I
have more realistic source of light?
Warp <war### [at] tagpovrayorg> wrote:
> Kokni_me <nomail@nomail> wrote:
> > Can somebody tell why is sphere in light_source, looks_like black?
>
> Because nothing is illuminating it and its ambient is negative. (Well,
> technically speaking something *is* illuminating: The light source in
> question. The problem is that it's illuminating it from the inside, not
> the outside.)
>
> The easiest way to make it fully white is to specify "ambient 1" in
> the sphere's finish.
>
> --
> - Warp
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