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clipka <ano### [at] anonymous org> wrote:
> Am 23.04.2012 23:21, schrieb sic2:
>
> > I hope all this was clear somehow. I would perfectly understand if this seems
> > just a mess to you.
>
> Thank you for your understanding :-)
>
> Maybe you're better off with your initial approach of cutting the scene
> into slices after all.
>
> Note that you can do this as an "animation" to get an image for every
> slice; just compute the position of the slicing planes (or slicing box)
> from either "clock" or "frame_number", and specify "+kfi1 kff100" (for
> instance, to get 100 slices) as rendering options.
>
> You can then post-process each of the slices separately as needed, and
> finally layer them over another again. (It might help to activate alpha
> channel output; use "background { color rgbt 1 }" and the rendering
> option "+UA" for that. Make sure to use an image format that supports
> transparency, such as PNG.)
Thank you very much for the answer. I will be working on it tomorrow and let you
know if it works or not.
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