POV-Ray : Newsgroups : povray.newusers : realistic sky not work : Re: realistic sky not work Server Time
28 Sep 2024 07:44:36 EDT (-0400)
  Re: realistic sky not work  
From: eticre
Date: 27 Mar 2012 17:55:01
Message: <web.4f723654847b196d795e6f830@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 26.03.2012 23:22, schrieb eticre:
> > I found this very nice example of sky
> >
> > http://www.f-lohmueller.de/pov_tut/backgrnd/pov/p_sky06.txt
> >
> > but with 3.7 version and radiosity they not work, sky is gray and clouds are
> > black.
> >
> > ambient_light is set to 0 in 3.7 version?
>
> Yes - if you're using radiosity and "#version 3.7".
>
> To model materials that are supposed to emit light, a new "emission"
> parameter has been added to the finish block, which works regardless of
> whether the scene uses radiosity or not. The "ambient" parameter is now
> supposed to be used only for brightening up shadows in non-radiosity scenes.
>
> To make your scene work with "#version 3.7", simply replace all "ambient
> 1" with "emission 1" in the sky definition (but do keep the "ambient
> 0.1" in the ground material).

thank you very much

understood. I usede kpovmodeler, but does not have the emission parameter in the
group finish.
I need to change the source code to add new checkbox like ambient-light


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