POV-Ray : Newsgroups : povray.general : Different textures for front and back of a mesh2 : Re: Different textures for front and back of a mesh2 Server Time
29 Jul 2024 08:12:41 EDT (-0400)
  Re: Different textures for front and back of a mesh2  
From: kiwon
Date: 11 Mar 2012 12:05:01
Message: <web.4f5ccc35f873eb7086b74b490@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 11-3-2012 15:44, kiwon wrote:
> > Dear POV-Ray users,
> >
> > I'm wondering if it is possible to use different textures for front and back
> > sides of a mesh2 object without modifying the vertex/index data of the mesh2
> > object. Here the mesh2 is just a surface mesh like cloth.
> >
> > And is there any simple way to make the surface mesh to have some thickness?
> >
> > Thanks
> >
> > --
> > Kiwon Um
> >
> >
> use:
> object {
>    texture {}
>    interior_texture {}
> }
>
> For thickness, I don't know. Probably depends on what you want precisely.
>
> Thomas

It works well! Thanks.

For thickness, I just want to render the surface mesh as if having a little
volume.

Thanks.

--
Kiwon Um


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