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Thomas de Groot <tho### [at] degroot org> wrote:
> On 11-3-2012 15:44, kiwon wrote:
> > Dear POV-Ray users,
> >
> > I'm wondering if it is possible to use different textures for front and back
> > sides of a mesh2 object without modifying the vertex/index data of the mesh2
> > object. Here the mesh2 is just a surface mesh like cloth.
> >
> > And is there any simple way to make the surface mesh to have some thickness?
> >
> > Thanks
> >
> > --
> > Kiwon Um
> >
> >
> use:
> object {
> texture {}
> interior_texture {}
> }
>
> For thickness, I don't know. Probably depends on what you want precisely.
>
> Thomas
It works well! Thanks.
For thickness, I just want to render the surface mesh as if having a little
volume.
Thanks.
--
Kiwon Um
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